The Last of Us: Part 2 - Infected & Weapons FX

Responsible for primary FX creation for the Shambler. This included a bursting attack effect and damaging cloud effect, ground and character smoke FX by Taylor Duval.
Blood and gore created by Kirsten England.

Responsible for NPCs and the player when on fire. Molotov FX artists - Daniel Naulin and Eben Cook. Character burn texture by the Naughty Dog character team. Special thanks to Raymond Popka for additional shader support.